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Media Studies

Aims and objectives  

GCSE specifications in media studies must offer a broad, coherent and rigorous course of study, which will prepare students to make informed decisions about further study and progression to AS and A level or employment.  

GCSE specifications in media studies must enable students to:  
• demonstrate skills of enquiry, critical thinking, decision-making and analysis  
• acquire knowledge and understanding of a range of important media issues  
• develop appreciation and critical understanding of the media and their role both historically and currently in society, culture and politics  
• understand and apply specialist subject-specific terminology to analyse and compare media products and the contexts in which they are produced and consumed in order to make informed arguments, reach substantiated judgements and draw conclusions about media issues  
• appreciate how theoretical understanding supports practice and practice supports theoretical understanding  
• develop practical skills by providing opportunities for creative media production  

Learning Content

Year 10
Term Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Main Curriculum Intro to Media Studies GCSE Case Study: Music Industry

Revise Audience Theory and Representation

GCSE Case Study: Online, Social & Participatory Media

GCSE Case Study: Online, Social & Participatory Media GCSE NEA Released GCSE Case Study: Revise Music Industry
Exam Skills

Practice NEA Skills

Extended Writing: Exam style question around James Bond Clip

Practice MOJO Cover Construction Practice NEA Project: News, Website - Online Practice Completed Practice - NEA Feedback and Targets Set

Draft NEA

Practice Question - TV Unit

Paper 2 Mock Exam

NEA Draft Complete

Year 11
Term Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2
Main Curriculum

GCSE Case Study: Television - Cuffs and The Avengers

GCSE Case Study: Avertising, Lego and Warner Bros.

Revise Audience Theory and Representation

GCSE Case Study: Online, Social & Participatory Media

GCSE Case Study: Music Industry 

Revision Revision  
Exam Skills

Final NEA

Mock Exam Paper 1        

Subject content  

GCSE specifications in media studies must recognise the fundamental relationship between theory and practice. Students must be required to develop and apply their understanding of the media through both analysing and producing media products, in relation to the theoretical framework.  

GCSE specifications in media studies must require students to demonstrate knowledge and understanding of the theoretical framework which informs all study. The term 'media product' refers to media texts such as television programmes, newspapers, radio programmes etc., as well as to online, social and participatory media platforms.  

The four areas of this theoretical framework are:  
• media language: how the media through their forms, codes and conventions communicate meanings  
• representation: how the media portray events, issues, individuals and social groups • media industries: how the media industries' processes of production, distribution and circulation affect media forms and platforms  
• audiences: how media forms target, reach and address audiences, how audiences interpret and respond to them, and how members of audiences become producers themselves  

GCSE specifications in media studies must require students to develop and apply knowledge and understanding of relevant theoretical approaches and theories.  

GCSE specifications in media studies must require students to study age appropriate examples of media products from all of the following media forms, using relevant aspects of the theoretical framework:  
• television  
• film  
• radio  
• newspapers  
• magazines  
• advertising and marketing  
• online, social and participatory media  
• video games  
• music video  

GCSE specifications in media studies must require students to study at least one audio/visual, one print and one online media form in depth through contrasting media products and using all four areas of the theoretical framework.  

Film is an inextricable part of the wider media landscape, which is intimately connected with other media, such as television, video games and online media. However, to avoid overlap with film studies GCSE, film should not be a primary object of study in this context. Students may study individual feature films, but this must only occur in the context of cross-media study, which explores the convergence of media platforms and technologies, or in the context of the study of media industries.  

GCSE specifications in media studies must require students to study contrasting media products which together will:  
• possess cultural, social and historical significance 
• reflect and illuminate the theoretical framework for the study of media and the theoretical perspectives associated with them  
• provide rich and challenging opportunities for interpretation and analysis, enabling students to develop a detailed understanding of how the media communicate meanings  

Together, the media products specified must ensure students study:  
• a full range of products in terms of perceived quality, form and structure  
• products from different historical periods  
• products intended for different audiences  
• products demonstrating emerging, future developments of the media  
• products that they would not normally engage with  

GCSE specifications in media studies must require students to complete one individual media production in response to a brief set by the awarding organisation. This production must require students to apply their knowledge and understanding of representation and media language from the theoretical framework.  

Knowledge and understanding  

GCSE specifications in media studies must require students to demonstrate knowledge and understanding of how media products reflect the social, cultural, historical and political contexts in which they are produced.  

GCSE specifications in media studies must require students to draw on the theoretical framework to develop knowledge and understanding of the content. This significance will primarily be established with reference to the theoretical framework and may be reflected in critical acclaim and/or audience popularity.  

Media language:  
• the various forms of media language used to create and communicate meanings in media products  
• how choice (selection, combination and exclusion) of elements of media language influences meaning in media products, including to create narratives, to portray aspects of reality, to construct points of view, and to represent the world in ways that convey messages and values  
• the relationship between technology and media products  
• the codes and conventions of media language, how they develop and become established as ‘styles’ or genres (which are common across different media products) and how they may also vary over time  
• intertextuality, including how inter-relationships between different media products can influence meaning  

GCSE specifications must require students to develop knowledge and understanding of theoretical approaches and theories of media language including:  
• fundamental principles of semiotic analysis, including denotation and connotation  
• theoretical perspectives on genre, including principles of repetition and variation; the dynamic nature of genre; hybridity and intertextuality  
• theories of narrative, including those derived from Propp Media representations  
• the ways in which the media re-present (rather than simply present) the world, and construct versions of reality  
• the choices media producers make about how to represent particular events, social groups and ideas  
• the ways aspects of reality may be represented differently depending on the purposes of the producers  
• the different functions and uses of stereotypes, including an understanding of how stereotypes become established, how they may vary over time, and how stereotypes enable audiences to interpret media quickly  
• how and why particular social groups may be under-represented or misrepresented  
• how representations (including self-representations) convey particular viewpoints, messages, values and beliefs, which may be reinforced across a wide range of media products  
• the social, cultural and political significance of particular representations in terms of the themes or issues that they address  
• how representations reflect the social, historical and cultural contexts in which they were produced  
• the factors affecting audience interpretations of representations, including their own experiences and beliefs  

GCSE specifications must require students to develop knowledge and understanding of theoretical approaches and theories of media representations including:  
• theoretical perspectives on representation, including processes of selection, construction and mediation  
• theoretical perspectives on gender and representation, including feminist approaches  

Media industries  
• the nature of media production, including by large organisations, who own the products they produce, and by individuals and groups  
• the impact of production processes, personnel and technologies on the final product, including similarities and differences between media products in terms of when and where they are produced  
• the effect of ownership and control of media organisations, including conglomerate ownership, diversification and vertical integration  
• the impact of the increasingly convergent nature of media industries across different platforms and different national settings  
• the importance of different funding models, including government funded, not-for-profit and commercial models  
• how the media operate as commercial industries on a global scale and reach both large and specialised audiences  
• the functions and types of regulation of the media  
• the challenges for media regulation presented by 'new' digital technologies Media audiences  
• how and why media products are aimed at a range of audiences, from small, specialised audiences to large mass audiences  
• the ways in which media organisations target audiences through marketing, including an understanding of the assumptions organisations make about their target audience(s)  
• how media organisations categorise audiences  
• the role of media technologies in reaching and identifying audiences, and in audience consumption and usage  
• the ways in which audiences may interpret the same media products very differently and how these differences may reflect both social and individual differences  
• the ways in which people’s media practices are connected to their identity, including their sense of actual and desired self  
• the social, cultural and political significance of media products, including the themes or issues they address, the fulfilment of needs and desires, and the functions they serve in everyday life and society  
• how audiences may respond to and interpret media products and why these responses and interpretations may change over time  

GCSE specifications must require students to develop knowledge and understanding of theoretical approaches and theories of media audiences including:  
• theoretical perspectives on audiences, including active and passive audiences; audience response and audience interpretation  
• Blumler and Katz's Uses and Gratifications theory Skills  

In analysing the media, GCSE specifications in media studies must require students to develop the ability to:  
• analyse and compare how media products construct and communicate meaning and generate intended interpretations and responses  
• respond through discursive writing to show knowledge and understanding of media issues  
• use specialist subject specific terminology appropriately  

In independently creating a media production, GCSE specifications in media studies must require students to develop the ability to:  
• apply knowledge and understanding of media language and representation from the theoretical framework to a media production from a list of forms (not including film)  
• use media language to express and communicate meaning to an intended audience